- Role:Technical Director
Get ready to embark on a magical journey into a forest of industrial food production. Buck enlisted my services as technical director, for this spot filled with characters, fur, trees, grass, particles, and cookies.
My role consisted primarily of developing pipeline tools to assist the artists in working on a project of this scale. I developed a robust application for managing and sharing shading setups, as well as a tool for generating and managing the large numbers of mattes required on this project. I also continued to refine my render layer management tool, Brew, which was used extensively on this project by the lighters.
In addition to my work on pipeline tools for this project, I also picked up various tasks, like 2D animation on the end logo, and tracking in projection paint fixes in Nuke.
- Creative Director:Ryan Honey
- Executive Porducer:Maurie Enochson
- Producer:Nick Terzich
- Associate Producer:Ashley Hsieh
- Production Coordinator:Emily Suvanvej
- Associate Creative Director:Joshua Harvey
- CG Supervisor:Doug Wilkinson
- Animation Director:Steve Day
- Art Director:Trevor Conrad
- CG Lead:Jens Lindgren
- Technical Director:Albert Omoss
- Storyboard Artist:Matt Everton
- Concept Artists:Trevor Conrad,Joshua Harvey,Paul Tsui,Kenesha Sneed
- 3D Look Development Artists:Joao Rema,Ana Luisa Santos,Alex Dingfelder,Vincent Lammers,Rie Ito,Aernout van Pallandt,Dickie Payne,Sarah Bocket,Ryan Kirkwood,Samuel Perez,Trent Stroud,Mikey Rogers
- Riggers:Joel Anderson,Jens Lindgren
- Lead Animator:Dony Permedi
- Additional Animators:Matt Everton,Tyler Mele,Tyler Lancaster,Steve Day
- Effects Animator:Yates Holley
- Matte Painters:Ryan Kirkwood,Daniel Xiao,Tim Matney,Joshua Harvey,Trevor Conrad
- Compositors:Rachel Keyte,Ryan Kirkwood,Albert Omoss